Let's finish up Whispers II, the hardcover anthology of "stories of horror, supernatural horror, the macabre, and the generally weird" from 1979 put together by Stuart Schiff. Only four stories to go, three of them by people pretty famous in the speculative fiction world.
"The Bait" by Fritz Leiber (1973)
I read the Fafhrd and Grey Mouser stories in the 1980s in Ace editions, five with Jeff Jones covers and one with a Michael Whelan cover, and I had definite opinions about which stories were good and which were not very good. Looking at the contents pages of my six dog-eared Ace volumes and wracking my brain, I will say that the F&GM novel, The Swords of Lankhmar, and the short stories "The Seven Black Priests," "Bazaar of the Bizarre," "Lean Times in Lankhmar," and "Stardock" are among the definitely good. Two long stories, "Adept's Gambit" and "Lords of Quarmall" I felt had the wrong tone and atmosphere, and a bunch of other stories were merely acceptable, and another group pointless trifles. Among the pointless trifles was "The Bait," whose three pages I reread for this blog post.
(I often think about rereading all the F&GM stories...maybe some of the stories teen-aged MPorcius found mediocre or odd will appeal to a forty-something MPorcius? But that is only one of many reading projects that I have conceived that have not yet blossomed into reality.)
Fafhrd and the Mouser are sleeping, dreaming of money. They suddenly awake to find a naked teen-aged girl ("looked thirteen, but the lips smiled a cool self-infatuated seventeen") in their room. They both want to have sex with her, and even propose to fight over her. But then nine-foot tall demons appear in the little room, attack our heroes, and are quickly defeated. The girl and the demon bodies then vanish. F&GM speculate that Death, who appears as a character in a number of F&GM stories, sent the three beings to destroy them.
Leiber is a skilled writer and the style here, ironic and clever, is pleasant to read, but plotwise it is a big nothing and doesn't even really make sense. The girl is not "bait," because she didn't lead the heroes to the demons, or even distract them so the demons could sneak up on them. There was no reason for Death to send the girl there before he sent the demons; she is just included in the story to titillate the reader and set up jokes about Fafhrd and the Mouser's taste for girls in their early teens.
(One might also complain that "The Bait" has the exact same plot as 1974's "Beauty and the Beasts," and that both "Beauty and the Beasts" and "The Bait" are mere pendants to 1973's "The Sadness of the Executioner.")
"The Bait" was first printed in Whispers #2, and later included in the sixth Fafhrd and Grey Mouser book, Swords and Ice Magic (the one with the Michael Whelan cover), as well as a few other Leiber collections and anthologies. I find the inclusion of "The Bait" in so many venues puzzling, because I consider it weaker than most Fafhrd and Grey Mouser tales; maybe it was a convenient buy for anthologists because it was so short and could fill in a last few vacant pages that needed filling? Or maybe editors liked that it was silly and seemed to be a parody of sword and sorcery, a sort of goof on Conan-style stories?
"Above the World" by Ramsey Campbell (1979)
Here we have what I am calling a meditation on loneliness and alienation. A divorced guy, Knox, whose ex-wife Wendy and her second husband Tooley recently got killed in a mountain climbing accident, goes to the touristy town where he and his ex-wife had their honeymoon, and where she and her new husband recently stayed--I think this town is also where they were staying when they got killed. Knox walks around the town, and again and again we get images and mundane events which speak of inability to achieve a connection, to communicate, with others--he hears voices but can't discern the words; the wind blows a postcard along the street--he tries to read it but it falls down a storm grate before he can snatch it; he goes to a book store to get something to read but the store is closed. And, of course, seeing so many places where he spent time with his wife triggers plenty of recollections of her. Knox is even staying in the same hotel room they stayed in on their honeymoon!
Knox hikes up a somewhat treacherous path, up a mountain, and finds it exhausting. On the summit he weeps, and on the way down, encroaching fog hindering visibility, his attention distracted by something he thinks he sees carved into a tree trunk, he gets lost in a forest. He begins to panic as the mist thickens and the sun begins to set. As the story ends Knox comes upon two people, no doubt meant to remind us of Wendy and Tooley, who themselves died on a mountain climb, just as Knox fears he will now, and we readers have no idea if these mysterious figures are going to help him or if they are monsters who will kill him or ghosts who signify that he is already dead, or what. (Early in his climb Knox had a severe chest pain that struck and then passed; maybe he died then and during the the rest of the story he has been a ghost. Metaphorically, he has been dead for a while, because he has "a hollow at the center of himself" that began growing during his marriage.)
This story is OK; if you want to read page after page about a guy slipping on rocks and grasping at tree branches and tripping over roots, and semi-poetic ways of describing stuff that is far away ("A few dots, too distant to have limbs, crept along that ridge"), well, "Above the World" is for you. Also, Campbell uses the word "cagoule," which I don't think I've ever encountered before. Always learning...always learning.
"Above the World" had its premiere here in Whispers II and has been reprinted in numerous anthologies and Campbell collections, including Dark Companions. You'll remember that early last year we conducted an ideological analysis of a story from Dark Companions, "Napier Court."
"The Red Leer" by David Drake (1979)
David Drake is an important figure in the history of Whispers. As he describes at his website, for much of the period in which the zine was published, Drake read the slush pile of manuscripts sent to Whispers, forwarding along to Stuart Schiff the small percentage in which he saw any value for Schiff to choose from among. (Don't credit me with figuring this out--I got the link to Drake's interesting account of his tenure as assistant editor of Whispers from tarbandu's blog post on Whispers II.)
Old John Deehalter willed his 600-acre farm jointly to his son George and his daughter Alice, so now his son has to work the farm with his annoying brother-in-law Tom Kernes. On the farm is an Indian burial mound, and Kernes wants to dig it up in hopes of finding a skull to display in his house. Yuck!
The farmers bust open the mound and find what we readers immediately recognize as an alien high tech artifact. Not long after that farm animals start turning up dead and people start seeing a strange figure in the night! Deehalter and the Kernes are in the fight of their lives against a voracious alien creature--will they figure out its nature and weaknesses in time to defeat it, or will America's Great Plains soon be at the mercy of a slavering space monster?
This is sort of a standard horror story, but it is entertaining; Drake paces it well and is good at setting the scene and describing what goes on in the action sequences. There are mystery elements around the powers and characteristics of the monster, but you can tell what the hell is going on, unlike the Grant and Campbell contributions to Whispers II, which leave you wondering whether the protagonist is dead or alive.
I liked it--thumbs up. "The Red Leer" saw print first here in Whispers II and has resurfaced in several Drake collections and an anthology edited by Drake.
"At the Bottom of the Garden" by David Campton (1975)
Campton is a playwright and this story first appeared in a British juvenile anthology; like "Archie and the Scylla of Hades Hole," I would have skipped such a thing under normal circumstances. But while Ken Wisman's satiric folk song about marriage appeared in Whispers II and nowhere else, "At the Bottom of the Garden" appeared first in Armada Sci-Fi 1 and was included later in Whispers #9 and DAW's The Year's Best Horror Stories Series VI; maybe the wisdom of crowds indicates this story is actually good?
Mrs. Williams is a sad case: scatterbrained, shy and insecure, not very pretty, and a bad cook. The first few pages of the story are largely taken up by a comic description of her disastrous efforts in the kitchen. Mrs. Williams is so overwhelmed by her housework that she barely pays any attention to her equally unattractive and dim-witted daughter, Geraldine, who is I guess six or seven. So Mom doesn't really take notice when Geraldine talks about her new friend; this new friend, according to Geraldine, removed the little girl's crooked and yellow teeth and straightened and whitened them and reinstalled them.
Having demonstrated prowess in the realm of dentistry, Geraldine figures her new friend might be able to cure her headaches and fix her terrible eyesight. The friend disassembles the little girl, removing head from body and eyes from skull, to work on them. When Mr. and Mrs. Williams see this shocking operation underway in the distance, they sally forth in a state of panic, scaring off the little surgeon, who is some kind of alien or monster. Geraldine, though in pieces, is still alive, and the uncanny medico could have put her back together again better than new, but the creature is too scared of the parents to return, so Geraldine, alive but immobile, is buried in pieces.
Because it first appeared in a SF anthology I thought we were going to learn all about the alien or whatever it is and how it can take people apart without shedding their blood or killing them, and I expected a warm and ironic happy ending in which Geraldine became smart and pretty and her parents never understood how this transformation took place, or, in their stupidity, took credit for their daughter's improvement . But "At the Bottom of the Garden" is a surreal black humor horror story, not a science fiction story, so we learn nothing about the creature's origin or how it performs its medical miracles; the point of the story is to make us laugh at the antics of the members of the Williams family, three foolish and selfish dingbats, and/or make us imagine the mind-churning horror we would feel at finding one of our loved ones disassembled by a weird-looking creature. And maybe consider the anguish of the helpful creature, whose efforts to do good were misunderstood and ended in tragedy.
Merely acceptable.
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So there it is, Whispers II. I'm considering this a worthwhile exploration. I enjoyed the very good Lafferty story and the solid Drake story, and the Davidson, Jacobi and Wellman stories deepened my quite limited knowledge of those writers and made me think better of them than I did before I cracked open Whispers II. And next time I play Scrabble with the wife, maybe I can flummox her by whipping out "cagoule."
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